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Showing posts from January, 2017

workshop on digital lesson planning using "plan board"

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E-Resources

  INTRODUCTION An   e-resource refer to   those   materials   that   requires   computer   access ,whether   through a   personal Computer framework or   handheld   mobile   device   e-resource used to any   time information   available. It provides up to date and quick information. The e-resource like E-JOURNALS, E-BOOK, E-PAPER, E-IMAGE, E-RESEARCH PAPER,         E-DATA BASE, E-AUDIO, E-MAGAZINE, E-THESIS, WWW, CD-ROM, HELPAND TUTORIALS, and DIGITAL REPOSITORY. E-resources are part of the “Invisible web” which is essentially information accessible through the internet but normally can’t be found on Google. Most e-resources are not freely available to everyone on the World Wide Web and they may not appear on search engines like Google. An e-resource can be                                e-book, journal or newspaper that has been made available in electronic format and it can be a bibliographic or full text database that allows us to search for relevant articles in our sub

Discovery learning

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BRUNER’s   DISCOVERY   LEARNING – Harvard university   (1915- The process of Education (1960) DISCOVERY LEARNING Grasping the structure of a subject is understands it in a way that permits many other things to be related to it meaningfully. According to Bruner learning is not passive, but an Active process of discovery , influenced by prior knowledge and ability of the learner. Teacher should provide problem situations that stimulate students to ‘discover’ for themselves the ‘structure’ of the subject matter. Bruner believes classroom learning should take place inductively moving from specific examples presented by the teacher’s to generalizations about the structure that are discovered by the students. The basic structure of a subject matter is made up of ‘concepts’. A concept is a category of things that can be grouped together because they are similar in some way. Concepts are abstractors. INTUITIVE THINKING :   Productive thinking The shrewd g
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video lesson on "Memory, types, enhancing memory and mnemonic technique" by using screen cast o matic

Mastery learning

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MASTERY LEARNINNG (LFM) Benjamin S Bloom Mastery learning is based on the assumption that given enough time and proper instruction, most students can master any learning objective (Bloom 1968). To use the mastery approach, a teacher must break a course down into small units of study. Each unit might involve mastering several specific objectives. “Mastery” usually means a score of 80 to 90 % on a test or other assessment. DEFINITION   Mastery learning purposes that all children can learn when provided with appropriate learning conditions in classroom. Mastery learning is predominantly a group based teacher paced instructional approach, in which students learn by cooperating with their classmates. Mastery learning is an instructional method that presumes all children can learn if they are provided with the appropriate learning conditions. Mastery learning is a method whereby students are not advanced to a subsequent learning objective until they demonstrate profici